Dice'n Games - The Blog of All Things Dice
Dice Odds for Every Type (d4, d6, d8, d10, d12, d20)
Unless you're playing Craps in Vegas,
it's usually not necessary to calculate odds every single time you
roll some dice. But it's good to have at least a general knowledge of
dice odds, whether you're playing a tabletop role-playing game or a
few rounds of Farkle. What is the chance of rolling a 6 on an 8-sided
die? How about the chance of rolling a 10 on two 6-sided dice? Or
what are the odds you'll roll a Yahtzee in a single roll of five
dice?
Without getting into heavy-duty
s
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Sep 1st 2014
Simplifying Gaming Through Cards and Dice
In many of these blog posts, I’m going to refer to the ‘70s as the dawn of modern gaming. It’s the time when war games exploded into a whole genre with massive board games and elaborate miniatures games. It’s the time when board games began experimenting on a massive scale with something other than rolling the dice and moving a figure around a square board. And most importantly, it’s when role playing games brought along a whole new dimension of gaming with various types of dice, providing mu
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Aug 26th 2014
Why I Use d10s
My favorite die to use is a d10. The reason I like this die is because of its simplicity of math. A d6 has a 16.7% chance of getting each number, a d8 has a 12.5% chance of rolling each number, and so on. These get complex when you start figuring out what you need to roll multiple numbers on the die, and when a second die is added, it becomes exponentially complex. A d10, on the other hand, is very easy to figure out the odds based on percentages. A 1 has a 10% chance of success, a 1-3 has
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Jul 31st 2014
Dice in Games: Expanded Possibilities and Probabilities
One of the most crucial yet sometimes overlooked aspects to a game is the type of dice used. Though typically deemed only the chance element of a game, they really determine the odds of success and failure, which in turn determines the playability and enjoyment of any game.
Pre-1970s, the type of dice was predictable -- the D6. The only question was how many dice would come with a game. Dungeons and Dragons changed all of that. Needing more variables for weapons, spells, and other game
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Jul 29th 2014
Sevens Dice Game Rules
The number seven is often thought to be a lucky number. But in this dice game, rolling seven is considered a bad thing.
You'll need three or more players and six 6-sided dice.
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How do you play Sevens?
The game is played in an agreed-upon number of rounds. In each round, all players take a turn rolling the dice.
One player is chosen to begin and then play proceeds clockwise around the table.
Each player in turn rolls
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Jun 2nd 2014